
FACTION
BONE REAVERS
Savage Subterranean Creatures, Earth Element
LORE
Deep beneath the earth, in the endless dark of The Hollow, where bioluminescent flora weaves through stone and monstrous beasts roam, a brutal and feared faction thrives — the Bone Reavers.
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The Bone Reavers are a feral, tribal society of subterranean creatures, known for their savagery, cunning, and relentless hunger for battle. Their bodies are lean and powerful, built for digging through stone and ambushing prey from beneath the ground. With claws hardened by generations of burrowing, they can vanish into the soil and reemerge in a flash, dragging their prey down into the darkness.
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What marks the Bone Reavers as truly fearsome, however, is their gruesome craftsmanship. They harvest the bones of their enemies — beast, intruder, or rival — and shape them into barbed weapons, jagged armor, and ornate tribal totems. Every skull worn is a trophy. Every rib-guard or spear haft tells a tale of conquest. They believe bones hold the strength and memory of the fallen, and by wearing them, they gain both power and honor.
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Their settlements lie in the deepest chambers of the Hollow, where fungal light glows dimly and massive bone effigies loom. War drums echo through the tunnels before a raid, and their hunting parties melt into the walls, striking without warning and leaving nothing but blood and claw-marks behind.
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To outsiders, the Bone Reavers are monsters — primal, merciless, and unknowable. But within their savage hierarchy lies a code of strength, respect for the fallen, and an unbreakable bond with the dark world they call home.
PLAYSTYLE
The Bone Reavers possess Speed increasing Faction/Special Rules and Abilities that allow them to move swiftly and cover great distances across the Game Field. Their mobility makes them excellent at flanking enemy units and seizing objectives before opponents can react. However, due to their low Physical and Special Defense, Bone Reaver units must stay in a constant state of motion to survive—striking fast, repositioning often, and never lingering in one place for long

Faction Emblem
EXCLUSIVE FACTION RULE & STATUS EFFECT
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SURVIVAL OF THE FITTEST (Faction Rule) | Each time an Enemy or an Ally is killed within 15 cm of this Ally, this Ally gains +1 Health and, once during this Round only, +15 Speed. At the end of each Round, this Ally may move 10 cm in any direction, ignoring Terrain and Structures
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BLEED (Status Effect) | Units hit by this attack take 1 damage each time they move during this Round only
BONE REAVER UNITS
INFANTRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Bone Reaver Warriors(Club) | Melee | Round / 25 x 25 mm |
| 30 Points | |
Bone Warriors(Spear) | Melee | Round / 30 x 30 mm |
| 35 Points | |
Bone Warriors(Sword & Shield) | Melee | Round / 30 x 30 mm |
| 40 Points | |
Boulder Moles | Melee | Round / 25 x 25 mm |
| 15 Points | |
Kiu-Bone Warriors | Melee | Round / 25 x 25 mm |
| 25 Points |
SUPPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Bone Archers | Ranged | Round / 25 x 25 mm |
| 20 Points | |
Javelin Throwers | Ranged | Round / 30 x 30 mm |
| 35 Points | |
Kiu-Bone Throwers | Ranged | Round / 25 x 25 mm |
| 20 Points |
CAVALRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Radillo Riders | Melee | Oval / 45 x 60 mm |
| 60 Points |
WAR BEASTS
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Feral Radillo's | War Beast(Melee) | Oval / 45 x 60 mm |
| 40 Points |
HEAVY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Chosen Brutes | Melee | Round / 40 x 40 mm |
| 90 Points | |
Savage Brutes | Melee | Round / 40 x 40 mm |
| 70 Points |
SIEGE
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
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MONSTER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Burrow Beast Olith | Melee | Round / 75 x 75 mm |
| 250 Points |
COMMANDER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Maero Wak | Ranged | Round / 40 x 40 mm |
| 150 Points |
LEADER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
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TITAN
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
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TRANSPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
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