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FACTION

BONE REAVERS

Savage Subterranean Creatures

LORE

Deep beneath the earth, in the endless dark of The Hollow, where bioluminescent flora weaves through stone and monstrous beasts roam, a brutal and feared faction thrives — the Bone Reavers.

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The Bone Reavers are a feral, tribal society of subterranean creatures, known for their savagery, cunning, and relentless hunger for battle. Their bodies are lean and powerful, built for digging through stone and ambushing prey from beneath the ground. With claws hardened by generations of burrowing, they can vanish into the soil and reemerge in a flash, dragging their prey down into the darkness.

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What marks the Bone Reavers as truly fearsome, however, is their gruesome craftsmanship. They harvest the bones of their enemies — beast, intruder, or rival — and shape them into barbed weapons, jagged armor, and ornate tribal totems. Every skull worn is a trophy. Every rib-guard or spear haft tells a tale of conquest. They believe bones hold the strength and memory of the fallen, and by wearing them, they gain both power and honor.

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Their settlements lie in the deepest chambers of the Hollow, where fungal light glows dimly and massive bone effigies loom. War drums echo through the tunnels before a raid, and their hunting parties melt into the walls, striking without warning and leaving nothing but blood and claw-marks behind.

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To outsiders, the Bone Reavers are monsters — primal, merciless, and unknowable. But within their savage hierarchy lies a code of strength, respect for the fallen, and an unbreakable bond with the dark world they call home.

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Faction Emblem

PLAYSTYLE

The Bone Reavers possess Speed increasing effects and Abilities that allow them to move swiftly and cover great distances across the Game Field. Their mobility makes them excellent at flanking enemy Units and seizing objectives before opponents can react. However, due to their low Physical and Special Defense, Bone Reaver Units must stay in a constant state of motion to survive—striking fast, repositioning often, and never lingering in one place for long

AVAILABLE UNITS

INFANTRY

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Bone Reaver Warriors
Melee
Round / 25 x 25 mm
Bone Warriors(Spear)
Melee
Round / 30 x 30 mm
Bone Warriors(Sword & Shield)
Melee
Round / 30 x 30 mm
Boulder Moles
Melee
Round / 25 x 25 mm
Kiu-Bone Warriors
Melee
Round / 25 x 25 mm
Skreesels
Melee
Round / 30 x 30 mm

SUPPORT

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Bone Archers
Ranged
Round / 25 x 25 mm
Javelin Throwers
Ranged
Round / 30 x 30 mm
Kiu-Bone Throwers
Ranged
Round / 25 x 25 mm

STRIKE

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Radillo Riders
Melee
Oval / 45 x 60 mm
Radillo's
Melee
Oval / 45 x 60 mm

SIEGE

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Moltusks
Ranged
Oval / 50 x 70 mm

LARGE

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Burrow Beast Olith
Melee
Round / 75 x 75 mm

MAJOR

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Kargath the Bone Collector
Melee
Round / 40 x 40 mm
Maero Wak
Ranged
Round / 40 x 40 mm

HEAVY

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Chosen Brutes
Melee
Round / 40 x 40 mm
Savage Brutes
Melee
Round / 40 x 40 mm

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