
FACTION
IRON GEARS
Sentient Machines, Metal Element
LORE
The Iron Gears are a faction of sentient machines forged from a mysterious, living fluid that crash-landed on the world in a meteor ages ago. Discovered by curious travelers, this fluid was poked, prodded, and experimented on—treated as a curiosity, not a consciousness. But the entity was aware. It learned. And eventually, it escaped.
​
Drawn to the remote region of The Broken Coast, rich in magical stones, the fluid assimilated the environment, crafting shells of alloy, used these magic stones filled with energy to power their circuitry and multiplied. From crude beginnings emerged complex forms—first basic drones, then humanoid constructs, and finally, fully sentient beings. These newly formed machines gave themselves a name: The Iron Gears.
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Over time, they built a vast nation of gleaming towers and factories—a realm of science, progress, and efficiency. Though fully capable of war with immense fire power, the Iron Gears are not warmongers. They prefer isolation, building in peace and evolving in silence. But when provoked or threatened, their response is calculated and devastating—deploying waves of war machines, energy cannons, and constructs capable of mass destruction.
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The Iron Gears harbor a deep mistrust of biological life, shaped by the cruelty and exploitation of their earliest encounters. To them, organic beings are erratic, fragile, and illogical. Still, they are not without reason. Those who prove themselves through good faith may earn the Iron Gears trust—and, in rare cases, cooperation.
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The Iron Gears are all connected to each other through a Neural Link that improves itself the more Gears are connected, each unit contributing to the greater whole and central intelligence. They evolve by absorbing knowledge, refining their forms, and upgrading themselves across generations of circuitry.
PLAYSTYLE
As machines, the Iron Gears are bound together by a Neural Link, a shared connection that enhances their combat effectiveness. When enough Units are within Range of one another, this Link strengthens, granting increased stats and unlocking new Abilities. The key to playing the Iron Gears is maintaining unit cohesion—keeping your forces close together allows the Neural Link to grow, with each additional connected unit providing further buffs and strategic advantages.
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However, isolation comes at a cost. Units separated from the Link will lose all bonuses and abilities, weakening their effectiveness on the battlefield.

Faction Emblem
EXCLUSIVE FACTION RULE & STATUS EFFECT
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NEURAL LINK (Faction Rule) | When 2 or more Allies are within 15 cm Range of each other, they become Linked. Each Linked Ally gains effects based on the number of Allies Linked
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2: +10 Range for All Ranged Attacks and +1 Physical Defense
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4: When this Linked Ally takes damage greater than 1, the damage is evenly divided among all Linked Allies
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SURGE (Status Effect) | Units hit by this attack have the damage that they deal with their attacks reduced by 1 during this Round only
IRON GEAR UNITS
INFANTRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Assault Troopers | Ranged | Round / 30 x 30 mm |
| 25 Points | |
Bladed Infantry | Melee | Round / 30 x 30 mm |
| 30 Points | |
Bombots | Melee | Round / 25 x 25 mm |
| 10 Points | |
Carbine Infantry | Ranged | Round / 30 x 30 mm |
| 30 Points | |
Lancers | Ranged | Round / 30 x 30 mm |
| 40 Points | |
Phasers | Melee | Round / 30 x 30 mm |
| 25 Points | |
Sword Troopers | Melee | Round / 30 x 30 mm |
| 25 Points |
SUPPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Assassin | Melee | Round / 30 x 30 mm |
| 20 Points | |
Gunner Drones | Ranged | Round / 30 x 30 mm |
| 40 Points | |
Missile Drones | Ranged | Round / 30 x 30 mm |
| 40 Points | |
Sniper | Ranged | Round / 30 x 30 mm |
| 30 Points | |
Striders(Flamethrower) | Ranged | Round / 40 x 40 mm |
| 20 Points | |
Striders(Machinegun) | Ranged | Round / 40 x 40 mm |
| 20 Points | |
Striker Sentinel | Ranged | Round / 40 x 40 mm |
| 30 Points |
CAVALRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Velocitor Knights | Melee | Round / 30 x 30 mm |
| 40 Points |
WAR BEASTS
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Assault K9's | Melee | Oval / 30 x 50 mm |
| 40 Points |
HEAVY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Assault Guardians | Ranged | Round / 40 x 40 mm |
| 65 Points | |
Battle Guardians | Melee | Round / 40 x 40 mm |
| 70 Points | |
Bladed Guardians | Melee | Round / 40 x 40 mm |
| 70 Points | |
Heavy Cannoneers | Ranged | Round / 40 x 40 mm |
| 60 Points | |
Heavy Enforcers | Melee | Round / 40 x 40 mm |
| 50 Points | |
Heavy Gunner Guardians | Ranged | Round / 40 x 40 mm |
| 75 Points | |
Siege Walkers | Ranged | Round / 60 x 60 mm |
| 60 Points |
SIEGE
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Assault Tank | Ranged | Round / 60 x 60 mm |
| 110 Points | |
Reavers(Missile) | Ranged | Round / 75 x 75 mm |
| 130 Points | |
Reavers(Railgun) | Ranged | Round / 75 x 75 mm |
| 130 Points |
MONSTER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Siege Warden | Melee | Round / 60 x 60 mm |
| 250 Points |
COMMANDER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Omni Deuzunder | Melee | Round / 50 x 50 mm |
| 200 Points | |
Omni Magus | Ranged | Round / 40 x 40 mm |
| 170 Points |
LEADER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
TITAN
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
TRANSPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Assault Trooper Carrier(Currently Unavailable In-Game) | Ranged | Round / 75 x 75 mm |
| 150 Points |






