
FACTION
IRON GEARS
Sentient Machines
LORE
The Iron Gears are a faction of sentient machines forged from a mysterious, living fluid that crash-landed on the world in a meteor ages ago. Discovered by curious travelers, this fluid was poked, prodded, and experimented on—treated as a curiosity, not a consciousness. But the entity was aware. It learned. And eventually, it escaped.
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Drawn to the remote region of The Broken Coast, rich in magical stones, the fluid assimilated the environment, crafting shells of alloy, used these magic stones filled with energy to power their circuitry and multiplied. From crude beginnings emerged complex forms—first basic drones, then humanoid constructs, and finally, fully sentient beings. These newly formed machines gave themselves a name: The Iron Gears.
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Over time, they built a vast nation of gleaming towers and factories—a realm of science, progress, and efficiency. Though fully capable of war with immense fire power, the Iron Gears are not warmongers. They prefer isolation, building in peace and evolving in silence. But when provoked or threatened, their response is calculated and devastating—deploying waves of war machines, energy cannons, and constructs capable of mass destruction.
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The Iron Gears harbor a deep mistrust of biological life, shaped by the cruelty and exploitation of their earliest encounters. To them, organic beings are erratic, fragile, and illogical. Still, they are not without reason. Those who prove themselves through good faith may earn the Iron Gears trust—and, in rare cases, cooperation.
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The Iron Gears are all connected to each other through a Neural Link that improves itself the more Gears are connected, each unit contributing to the greater whole and central intelligence. They evolve by absorbing knowledge, refining their forms, and upgrading themselves across generations of circuitry.

Faction Emblem
PLAYSTYLE
As machines, the Iron Gears are bound together by a Neural Link, a shared connection that enhances their combat effectiveness. When enough Units are within Range of one another, this Link strengthens, granting increased stats and unlocking new Abilities. The key to playing the Iron Gears is maintaining unit cohesion—keeping your forces close together allows the Neural Link to grow, with each additional connected unit providing further buffs and strategic advantages.
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However, isolation comes at a cost. Units separated from the Link will lose all bonuses and abilities, weakening their effectiveness on the battlefield.
AVAILABLE UNITS
INFANTRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Assault Troopers | Ranged | Round / 30 x 30 mm | |
Bladed Infantry | Melee | Round / 30 x 30 mm | |
Bombots | Melee | Round / 25 x 25 mm | |
Carbine Infantry | Ranged | Round / 30 x 30 mm | |
Lancers | Ranged | Round / 30 x 30 mm | |
Phasers | Melee | Round / 30 x 30 mm | |
Sword Troopers | Melee | Round / 30 x 30 mm |
SUPPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Assassin | Melee | Round / 30 x 30 mm | |
Gunner Drones | Ranged | Round / 30 x 30 mm | |
Missile Drones | Ranged | Round / 30 x 30 mm | |
Sniper | Ranged | Round / 30 x 30 mm |
HEAVY
STRIKE
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Assault K9's | Melee | Oval / 30 x 50 mm | |
Striders | Ranged | Round / 40 x 40 mm | |
Velocitor Knights | Melee | Round / 30 x 30 mm |
SIEGE
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Assault Tank | Ranged | Round / 60 x 60 mm | |
Reavers(Missile) | Ranged | Round / 75 x 75 mm | |
Reavers(Railgun) | Ranged | Round / 75 x 75 mm | |
Striker Sentinels | Ranged | Round / 30 x 30 mm |
LARGE
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Siege Warden | Melee | Round / 60 x 60 mm |
MAJOR
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Omni Deuzunder | Melee | Round / 50 x 50 mm | |
Omni Magus | Ranged | Round / 40 x 40 mm |
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE |
|---|---|---|---|
Assault Guardians | Ranged | Round / 40 x 40 mm | |
Battle Guardians | Melee | Round / 40 x 40 mm | |
Bladed Guardians | Melee | Round / 40 x 40 mm | |
Heavy Cannoneers | Ranged | Round / 40 x 40 mm | |
Heavy Enforcers | Melee | Round / 40 x 40 mm | |
Heavy Gunner Guardians | Ranged | Round / 40 x 40 mm | |
Siege Walkers | Ranged | Round / 60 x 60 mm |
