
FACTION
KURO SHOGUNATE
Balance Preserving Warriors, Air Element
LORE
Deep within a secluded forest of ancient oaks and whispering bamboo groves of the region Worga, the Kuro Shogunate dwells—an elite order of warriors who have dedicated their lives to the sacred art of warfare, discipline, and balance. Remnants of a bygone era, these warriors live in harmony with the forest that shields them, emerging only when the world’s natural order is threatened.
​
Trained from a young age in the twin paths of the blade and shadow, the Kuro Shogunate are masters of precision, stealth, and spiritual discipline. Whether standing proudly in ceremonial armor or striking unseen from the treetops, they embody the ideal of balance: between strength and restraint, rage and serenity, light and shadow.
​
Their mission is simple, yet absolute—to preserve the natural balance of the world. Whether it’s stopping reckless expansion, unnatural magic, or corrupted beasts, the Kuro strike swiftly and without mercy. They fight not for conquest or glory, but for the innocent, the voiceless, and the harmony of life itself. To harm the world is to earn their wrath; to threaten the balance is to invite annihilation.
​
Every warrior of the Kuro Shogunate follows a strict code of honor, holding loyalty, humility, and justice as sacred virtues. Even in battle, they are composed and purposeful, preferring clean strikes over unnecessary bloodshed. They believe that true strength lies not in domination, but in restraint—and that the sword that is never drawn is the sharpest of all.
​
The Kuro Shogunate maintains its vigilance from hidden strongholds nestled deep within their secluded forest. With the wind at their backs and the spirits of nature guiding their blades, they are the silent guardians of the world.
PLAYSTYLE
The Kuro Shogunate embody the principle of balance, and this is reflected in their Special Rules and Abilities. They have the Ability to altering their stats to adapt to different Game Field states. Whether needing to deal increased damage, boost speed, or buff their defense, each mode offers distinct advantages.
​
However, every mode comes with a cost—buffing one stat will reduce another. This dynamic system demands foresight and tactical thinking.

Faction Emblem
EXCLUSIVE FACTION RULE & STATUS EFFECT
-
BOOK OF HARMONY (Faction Rule) | Each Round, your Allies at the start of their Turn, must choose 1 of 3 Books
-
Book of Fire: Deal +1 damage with all Attacks / -1 Physical and Special Defense
-
Book of Water: +10 Speed / Deal -1 damage with all attacks
-
Book of Earth: +1 Physical and Special Defense / -10 Speed
-
​​​
-
CONFUSION (Status Effect) | Units hit by this attack also deals 1 damage to itself when it attacks during this Round only
KURO SHOGUNATE UNITS
INFANTRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Ashigaru | Melee | Round / 25 x 25 mm |
| 25 Points | |
Demon Warriors | Melee | Round / 25 x 25 mm |
| 40 Points | |
Samurai | Melee | Round / 25 x 25 mm |
| 30 Points | |
Shinobi | Melee | Round / 25 x 25 mm |
| 20 Points |
SUPPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Archers | Ranged | Round / 25 x 25 mm |
| 20 Points | |
Priests | Ranged | Round / 25 x 25 mm |
| 25 Points | |
Scouts | Melee | Round / 25 x 25 mm |
| 15 Points | |
Shade Troopers | Melee | Round / 25 x 25 mm |
| 25 Points |
CAVALRY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Emu Riders | Ranged | Oval / 45 x 60 mm |
| 40 Points |
WAR BEASTS
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Battle Bunnies | Melee | Round / 30 x 30 mm |
| 20 Points | |
Feral Emu's | Melee | Oval / 45 x 60 mm |
| 40 Points |
HEAVY
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Battle Guarders | Melee | Round / 25 x 25 mm |
| 50 Points | |
Dragon Cannoneers | Ranged | Round / 25 x 25 mm |
| 60 Points | |
Guardians | Melee | Round / 25 x 25 mm |
| 40 Points |
SIEGE
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
MONSTER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Black Claws | Melee | Round / 50 x 50 mm |
| 200 Points | |
Gyura The Flare | Ranged | Round / 50 x 50 mm |
| 250 Points | |
Kenzo The Roaring Thunder | Melee | Oval / 60 x 75 mm |
| 260 Points |
COMMANDER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
Aoire The Cleansing Dew | Ranged | Round / 30 x 30 mm |
| 150 Points | |
Blade Master Oro | Melee | Round / 30 x 30 mm |
| 100 Points | |
Oni General | Melee | Round / 40 x 40 mm |
| 160 Points | |
Shino the Wanderer | Melee | Round / 25 x 25 mm |
| 100 Points | |
Shogun Icoh | Ranged | Round / 30 x 30 mm |
| 140 Points | |
Shuriken Master Phan | Ranged | Round / 40 x 40 mm |
| 120 Points | |
The Sightless | Ranged | Round / 25 x 25 mm |
| 90 Points |
LEADER
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
TITAN
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|
TRANSPORT
UNIT IMAGE | UNIT | ATTACK TYPE | BASE SIZE | SPECIAL RULES | COST PER UNIT |
|---|---|---|---|---|---|






