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FACTION

SAURIAN EMPIRE

Warmongering Dinosaurs

LORE

Making their home on the region of Sakareth, in the deepest part of the jungle, the Saurian Empire is a brutal, ancient civilization of sentient dinosaurs—both humanoid and beast—that thrives on conquest, domination, and raw primal power. Born from the bones of a forgotten age, these towering reptilian warlords view all non-dinosaur life as inferior, fit only to serve—or to be extinguished. Their society is built upon strength, dominance, and an unshakable belief in the divine supremacy of saurian blood.

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Clad in heavy armor crafted from hardened metal and stone, their warriors are near-impervious tanks of scale and steel. Intricate runes, chiseled with precision, and gems cover their weapons and armor, pulsing with ancient and powerful magic. These enchantments grant them enhanced strength, and durability, from scales as tough as stone to weapons that can cut down anything.

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Yet the same magic that empowers them comes at a terrible cost. When pushed too far—by greed, fury, or the thrill of war—some Saurians experience an overload, a violent surge of unstable magical energy that twists their bodies into grotesque, mutated forms. Extra limbs, spiked carapaces, elongated jaws, or even multiple heads are common, turning them into abominations of flesh and magic. While dangerous and unstable, these mutants are often unleashed as living weapons of terror on the battlefield.

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United by purpose and bound by blood and magic, they march across the realms with a single goal: The enslavement of all lesser races, and the rise of the Saurian Age.

PLAYSTYLE

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Faction Emblem

The Saurians are formidable, tank-like units equipped with innate defensive traits and specialized abilities that make them exceptionally durable in battle. Unlike many other factions, the Saurians can endure and counter even when vastly outnumbered. Their high defense allow them to hold the line alone.

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When facing overwhelming odds, it's often wise to adopt a defensive stance and punish overextensions. However, once their health drops to a critical threshold, Saurians can unleash their fury by entering Primal Mode. In this state, they gaining offensive boosts and Special Rules designed to turn the tide.

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Utilize knockback attacks and disruptive Abilities to control the battlefield and create breathing room.

AVAILABLE UNITS

INFANTRY

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Saurling Warriors
Melee
Round / 25 x 25 mm
Spear Troopers
Melee
Round / 30 x 30 mm
Sword Troopers
Melee
Round / 30 x 30 mm
Sword Troopers Shielded
Melee
Round / 30 x 30 mm

SUPPORT

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE

HEAVY

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Arcane Brute
Ranged
Round / 60 x 60 mm
Black Blades
Melee
Round / 50 x 50 mm
Bowgunners
Ranged
Oval / 50 x 70 mm
Dread Shards
Ranged
Round / 50 x 50 mm
Rune Guards
Melee
Round / 50 x 50 mm
Shock Troopers
Melee
Round / 50 x 50 mm

STRIKE

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Feral Raptors
Melee
Oval / 40 x 50 mm
Feral Terrasaurs
Melee
Round / 50 x 50 mm
Magnagarons
Melee
Round / 60 x 60 mm
Raptor Riders
Ranged
Oval / 40 x 50 mm
Terrasaur Riders
Ranged
Round / 50 x 50 mm

SIEGE

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Styrasaur Stormshards
Ranged
Oval / 40 x 50 mm

LARGE

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Dreadking Baran
Melee
Oval / 80 x 90 mm
Fire Salamander
Ranged
Round / 100 x 100 mm
Malasaurs
Melee
Round / 75 x 75 mm
Triceratops
Melee
Oval / 80 x 90 mm

MAJOR

UNIT IMAGE
UNIT
ATTACK TYPE
BASE SIZE
Aeyon the Accursed
Ranged
Round / 50 x 50 mm
Dominator Raiza
Ranged
Round / 40 x 40 mm

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